text adventure books

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text adventure books

Postby nogden74 » Wed Feb 22, 2012 4:52 pm

does anyone remember in the early to mid 80's you could get books where you got a text adventure game but you had to type in the program yourself in basic.

you would spend days typing in and saving all the code to find you had mis spelled something or missed something out and the game wouldnt work lol
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Re: text adventure books

Postby Pertex » Thu Feb 23, 2012 7:52 am

No, I never heard of this :shock: Was this done with a C64? Do you have a name of such a book?
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Re: text adventure books

Postby sgreig » Thu Feb 23, 2012 8:37 am

I sure do! I even still have some of those old books. They weren't all text adventure games though. They had a program listing in BASIC, and then had modifications to the code listed based on different computers like the TRS-80 and the Commodore Vic-20. They were also printed in magazines like Compute! These books were pretty much non-existant by the 90's though.

I still have one of those books on my shelf. It's called Computer Monsters and was published by K-Power.
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Re: text adventure books

Postby Pertex » Thu Feb 23, 2012 9:26 am

Ah, I found your book here: http://www.scribd.com/doc/55348106/K-Po ... r-Monsters
But it contains only simple programs. I thought nodgen74 was talking about real, large textadventures like zork
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Re: text adventure books

Postby nogden74 » Thu Feb 23, 2012 1:54 pm

i managed to find the book online last night it was mainly for the commodores and called island of secrets

http://openlibrary.org/works/OL6671505W ... entures%29
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Re: text adventure books

Postby sgreig » Thu Feb 23, 2012 10:15 pm

Pertex, there were programs of varying complexity listed in the various books and magazines, but they tended to lean towards simpler games because people often wouldn't type in really, really long programs.

Compute! for example put out the code for a machine language interpreter called MLX. They would then list the assembly code for more advanced games and programs to be entered using MLX, like a full word processor.

It's great that you guys found a couple of these old books. I wonder how many more are floating around? It would be cool to find them and host them all in one central place.

Edit: Not only have I found a downloadable copy of Island of Secrets, but a whole FTP archive full of these books, plus a couple of collections on scribd as well...

Island of Secrets (and more): ftp://ftp.worldofspectrum.org/pub/sinclair/books/
K-Power Magazine Collection: http://www.scribd.com/collections/29884 ... r-Magazine
Huge collection of Commodore programming books: http://www.scribd.com/collections/30218 ... oks?page=1

That should provide enough entertainment for anyone interested for a little while. :)
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Re: text adventure books

Postby Pertex » Fri Feb 24, 2012 12:55 pm

Oh this is great, thanx for the links! There I got my copy of Island of Secrets and of Mystery of the Silver Mountain. And other funny things like Scelbis Secret Guide To Computers. The author published his private telephone number there. You could call him day or day if you had a question. :lol:
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Re: text adventure books

Postby sgreig » Sat Feb 25, 2012 5:46 am

That's hilarious!

I've actually been looking at that Island of Secrets game and it looks like it could be a pretty fun game to "remake" using Quest. I'm thinking I might take a crack at it when I'm done with Sleuth.
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Re: text adventure books

Postby Pertex » Sat Feb 25, 2012 5:23 pm

Yes a remake would be nice, but then you would need a walkthrough of the game. I only found a map of it
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Re: text adventure books

Postby nogden74 » Sat Feb 25, 2012 5:45 pm

maybe if one of us could play it and devise a walkthrough lol
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Re: text adventure books

Postby sgreig » Sat Feb 25, 2012 5:51 pm

This probably makes me a giant nerd, but in addition to being able to glean a lot of the game just by reading the program listing, I installed a Commodore 64 emulator on my computer and started typing in the program so I could actually play it, so I'll have a go of it and see what it's like.

I believe there are walkthroughs for the game available online though. Should we maybe join forces and see what we can do with it?
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Re: text adventure books

Postby Pertex » Sat Feb 25, 2012 7:31 pm

You dont have to type all the program! The code is in the net!
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Re: text adventure books

Postby Pertex » Sat Feb 25, 2012 7:32 pm

and here is the map
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Re: text adventure books

Postby sgreig » Mon Feb 27, 2012 6:29 am

Has anyone else played around with the game at all besides me?
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Re: text adventure books

Postby Pertex » Tue Feb 28, 2012 12:40 pm

not me
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