Alex wrote:There's no "save" button because all changes are saved automatically as you go along.
What does this mean exactly? Will the game be saved after every change I do? Or when I start the game?
OK, I found the problem. Its not a problem with checkboxes. If you add the command "set timer script" and add a new script to it (just a "print a message"), you get the internal error and after it the game in the editor is "dead", you can't change any value/field any more without this error and new loading the game.
And I think there is a problem with timers in the gui even with the offlineversion. If you want to set the timerinterval, the combobox of the timername is not editable, so you can only choose an existing timer. But normally you would create the new timer with a previous command, so the combobox of the timernames should display all timers, even if they are created with script.
Another problem: sometimes the list of scriptcommands behaves strange. See picture
edit: ok, after restarting the webeditor it seems to be ok again