Basically, this character has a flashlight, with 2 batteries. Every time she uses it to kill something, it drains a battery.
So, each battery has 1 use, and each flashlight can be used twice before having to seek out more batteries.
How do we do this? Sorry, I'm new here and have high hopes for the game my friend and I are making.
Is this not possible to do? We played a game, Things That Go Bump In The Night (http://www.textadventures.co.uk/review.php?game=346
), that had a fire extinguisher that had only so many uses.
Is need-be, we could break the flashlight after 2 uses, so they have to find a new one, if that is easier?