So as soon as I post my last post about not knowing what the hell's going on, I go back to the game and literally the first thing that happens is I get some backstory. I felt like the game starts to pick up once you get to know Hep (as my lovable nickname was for him), like some other people have said, you develop an attachment to the town quite quickly. I feel like I need to backtrack on what I said before because the standard of the writing and coding noticeably improves as you go on (which makes sense reading your explanations of the timeline of development).
Things I'm really liking:
I like the way combat system is done with the attack defense moves weighted by chance.
I thought earning money by getting away from Steve in time was an ingenious little side quest that I thoroughly enjoyed.
I liked the love triangle story in the town but Hep seems like such a good bloke that I can't imagine anyone wanting to betray him to help Sheila rather than help him discover that Tess is the girl for him.
The puzzle difficulty gradient is really well done so far, at least in terms of what I've been stuck on and for how long***. Although the talk of the "ledge" helped me at one point.
The only cons I can think of are pretty generic things, a few small bugs and spelling errors here and there, the lack of momentum at the beginning, and some verbs and objects that could have been implemented more thoroughly. A lot of things I think would have been finished if you weren't so pushed for time on the competition deadline.
All in all, even thought I'm not that far, it's still the game I enjoyed the most out of the spring thing entries as well as out of all the games developed with Quest that I've played so far (now up to 5).
***I'm stuck properly for the first time at the moment. I can't get to my room because of the metal bars in my way, I've got a sword, metal shards, wooden shafts, and a hinge. I'm male, called myself Liam, chose fire, and helped Tess. I'm guessing I have to do something to open the locked cell in the dungeon but I'm getting nowhere.
EDIT: Never mind, got it now
I feel like I'd already tried what succeeded but I guess not.
EDIT 2: Just a further critique on the guard tower, the patrolling guard thing is a good puzzle to begin with, but done once too many times it quickly becomes annoying. Especially if you get caught by a couple of them and have to fight, new ones replace them on the way back down so you've basically achieved nothing. I'm more annoyed at myself for saving halfway up the stairs after killing one, with the potions and spells I've used, I've made things too difficult for myself.