Burglary! Edit!!WARNING!! Possible spoilers below.This is my attempt at a game 'edit'. It lists bugs/problems and attempts to offer solutions where one is not evident. As time allows, I will edit more games, and complete editing this one. Note that this is NOT a review or an attempt to rate the game.
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At all locations...Type 'look house' results in 'If only you had one of those.' I should think I can look at the house anytime I want, since this is the setting.
S: Code a general command for this?
At the front door...Typing 'look door' or any other command with 'door' results in 'If only you had one of those.'
S: Add 'door' to the door object's alias property?
At Front of house (west)...Typo in description: 'Front of house (west). There is a window here with the shade shrouding any *veiw* inside. You can move north to the side (west) of the house.'
Commands to add:
break window?
open window?
Consider this the same for every window.
At the western side of the house...These two pieces of information are contradictory:
> look electric meter
This family uses a lot of electricity. Must be those kids and their crazy nintendo sega games or whatever.
> examine electric meter
You don't know how to read the meter hence you are robbing a house.
The 'Electric Meter' can't be referred to as 'meter'
S: Add 'meter' to the meter object's alias property?
At Ahh... the gardenThe 'something' sticking in the ground can only be accessed via the GUI with a mouse click. Typing 'look something' or anything else with 'something' results in 'I can't see that anywhere.'
> examine trowel
Black handled with a shiny surface. Aluminum, maybe? It's a tough trowel, though pretty dirty and needs to be wiped off.
but...
'wipe trowel' and 'clean trowel' do nothing.
After taking the trowel, the room description still reads...
Ahh... the garden. It is full of all sorts of plants and decorations. Lilies, tulips, irises, one of those "garden globes". *Something is sticking out of the dirt.* The pool is east of here.
S: Code a description change for the room when the trowel is taken?
The 'Garden Globe' can't be referred to as 'globe'
S: Add 'globe' to the globe object's alias property?
> look picnic set
Chairs and a table with cups on it. Somebody was really living it up today.
But I can't look at the 'cups', or interact with them.
After taking the towel, the room description still reads...
The pool area. The water is still and reflects partial moonlight. There's some plastic lounging chairs and a plastic table with plastic cups. Lots of plastic there. *There's a towel lying on the concrete.* You can move east into the garden and south to the back of the house.
S: Code a description change for the room when the towel is taken?
At The eastern side of the house.The 'Water Spicket' can't be referred to as 'spicket'
S: Add 'spicket' to the spicket object's alias property?
The Towel and Trowel I have no idea how to wrap the towel around the trowel. I've tried many commands. More commands to do this are needed. In fact, I won't continue to edit through the rest of the game until I can figure this out. Perhaps I'll peak into the ASL.
General Bugs...The Startscript runs for both an unsaved and saved game file.
S: Add a $loadmethod$ conditional in the startscript