Before I start looking into how many and which sound files need to be cut, does anyone have a potential solution? Thanks.
Could I compress it and upload it? I'm not much of a computer guy so forgive if that's a dumb question.
Also, I tried converting some of the large audio files to .ogg files, but when I try to 'add sound' through the GUI the only files that it will search for are .wav and .mp3. Does anyone know how to change that? I already added .ogg as an extension that the game would recognize. I could also use this funky code that siler and Jay supplied, but I couldn't get the sounds to play using this code before:
<audio src=\"" + GetFileURL("swordsplat.ogg") + "\" autoplay></audio>")
or
<audio id=\"laughing\" src=\"" + GetFileURL("laughing people.wav") + "\" autoplay></audio>"
But again, I fiddled with this stuff for a LONG time and never got anywhere.