what you want to do is a bit advanced~complex, as it involves Lists~Dictionaries, especially for people new to quest and programming, but the trick is to use ' Lists~Dictionaries ', you put~add all the rooms that you want the item~Object to become visible in, into that List~Dictionary, then within your ' Timer ', you use ' foreach ', as this will do your following scripts (where you'll have your, for example, parameter variable: room_parameter.visible=true) for EVERY~ALL~EACH (foreach: for*EACH*) of those room items in your List~Dictionary.
viewtopic.php?f=18&t=5137ask if you got any questions and~or are confused by anything, if you need more help, let us know.
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do note:
Timers by their very nature (using real time), can be quit difficult to work with... if you want more stability in your functionality, I'd use Turnscripts instead and basing your actions~events~scripts off of a counter~acculator (+1 increasing) Integer Variables, instead.