How to create organization?

tyconger192
I want to organize my objects for my game, so I can find what I desire easily, how can I do this? What I have in mind or could see myself working with is a folder system, prison objects and rooms in the prison folder, castle objects and rooms in the castle folder. I dislike having all the rooms and objects scattered all over the left of Quest's display.

HegemonKhan
you can use Objects themselves as your category folders (they don't have to be in-game rooms), in similiar usage to as 'storage' and~or 'data' Objects:

the in-game rooms that can be visited are the Objects: 'france', 'germany', and 'united_kingdom'

whereas the organizational 'folders' are the Objects: 'worlds', 'earth', and 'countries'.

<object name="worlds">
<object name="earth">
</object>
</object>

<object name="earth">
<object name="countries">
<object name="france">
</object>
<object name="germany">
</object>
<object name="united_kingdom">
</object>
</object>
</object>


and to add to the above, you can also do this too:

<object name="worlds">
<object name="earth">
</object>
<object name="mars">
</object>
</object>

<objects name="countries">
<object name="france">
<parent type="object">earth</parent>
</object>
<object name="martianopolis">
<parent type="object">mars</parent>
</object>
</object>

XanMag
viewtopic.php?f=10&t=5301

Not sure if it is helpful, but this was mentioned before. Basically, deal with it however it suits you! :D

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