InfectedBehaviour wrote:I agree with adammadam. The only hacker game I enjoyed playing was Uplink, Until the trackers caught you fairly quickly.
Will there be a manual to explain what commands the player is able to use if they have no knowledge about this sort of thing?
DGNXFoxN wrote:"adammadam"
maybe you could make 2 difficulty settings one with the simple commands and one with realistic
Not sure how to do the difficulty setting, but I could create two commands with the same outcome maybe?
<game name="xxx">
<start type="script">
show menu ("Do you want to use and see real code syntax or do you want to use and see noob code syntax?", split ("real;noob", ";"), false) {
if (result = "real") {
game.real = true
} else if (result = "noob") {
game.real = false
}
}
</start>
</game>
<command name="real_command">
<pattern>real</pattern>
<script>
game.real = true
</script>
</command>
<command name="noob_command">
<pattern>noob</pattern>
<script>
game.real = false
</script>
</command>