there's also this too (for RPG-item Objects, not generic Objects or Room Objects):
Sora's Stackable Library (
viewtopic.php?f=18&t=3515 )
but it hasn't been converted~updated to quest's current version yet.
-------
I thought I posted this some where already, but oh well, too lazy to do a quick search for it, laughs), so here it is again:
you can also do a folder~directory drilling heireachy too (both for actually in-game used objects and for your own organization behind the scenes ~ which I think you already are doing ~ understood from the other posters on this), using this (an in-game Object usage) as an example:
'player' Player Object
-> 'storage' Object
->-> 'spell storage' Object
->->-> 'fire spell storage' Object
->->->-> 'fireball' Object
->->->-> 'firewall' Object
->->-> 'water spell storage' Object
->->->-> ''tsunami' Object
->->->-> 'flood' Object
->-> 'equipment storage' Object
->->-> 'weapon storage' Object
->->->-> 'sword storage' Object
->->->-> 'axe storage' Object
->->-> 'armor storage' Object
->->->-> 'head storage' Object
->->->-> 'chest storage' Object
->->->-> 'foot storage' Object
->->->-> 'waist storage' Object
->->->-> 'back storage' Object
->->->-> 'hand storage' Object
->->-> 'clothing storage' Object
->->-> 'item storage' Object
--------
and here's an organizational behind the scenes example (which I think you already are using ~ understand already):
<object name="worlds">
<inherit name="editor_room" />
<object name="earth">
<inherit name="editor_room" />
</object>
</object>
<object name="continents">
<inherit name="editor_room" />
<object name="asia">
<inherit name="editor_room" />
<attr name="parent" type="object">earth</attr>
</object>
<object name="europe">
<inherit name="editor_room" />
<attr name="parent" type="object">earth</attr>
</object>
<object name="africa">
<inherit name="editor_room" />
<attr name="parent" type="object">earth</attr>
</object>
<object name="north_america">
<inherit name="editor_room" />
<attr name="parent" type="object">earth</attr>
</object>
<object name="south_america">
<inherit name="editor_room" />
<attr name="parent" type="object">earth</attr>
</object>
<object name="australia">
<inherit name="editor_room" />
<attr name="parent" type="object">earth</attr>
</object>
<object name="antarctica">
<inherit name="editor_room" />
<attr name="parent" type="object">earth</attr>
</object>
</object>
<object name="dungeons">
<inherit name="editor_room" />
<object name="dragon_lair">
<inherit name="editor_room" />
<attr name="parent" type="object">asia</attr>
</object>
<object name="medusa_lair">
<inherit name="editor_room" />
<attr name="parent" type="object">europe</attr>
</object>
</object>