Hello all. I am making a text adventure that forms part of a bigger puzzle for g-e-o-c-a-c-h-i-n-g ( <-- hopefully that makes this less searchable!
)
My problem: There are g-e-o-c-a-c-h-e-rs (like myself
) who might look at the shortest route to a solution. This might involve opening the .aslx file and looking for the solution to the puzzle, rather than playing the game and solving it properly.
Does anyone have some suggestions on how I might obfuscate the solution to my puzzle? Can the .aslx file be obfuscated? Can it be set to only be played online without local play?
Thanks in anticipation.