So I made a silly joke game today, just testing out the software for the first time. I had my boyfriend playtest it to see what he'd do and he was faux-offended when he typed "sit" and the game told him there was "no time for lounging around". I thought it would be funny to put an ending in where you sit down on the floor and lose all motivation to continue. So I went to my commands list and tried to add "sit," and Quest told me "an element called sit already exists in the game". Cool. It's a built-in command along with stuff like go, open, close, etc., which I understand. How do I use it though?
It's easy enough for me to make "sit on floor" happen-- make a floor object in the room, when "sit" is applied to it, it runs a script that prints a message and ends the game or whatever. That's not the problem. I just want to know if I can get "sit" alone to do something different, other than spit out the "no time for lounging around" message.
Sorry if I'm missing something essential here. I have been through the tutorial, I've searched the forum and the wiki and I've learned a lot in the past 24-ish hours, but my brain isn't inclined toward programming and it's slow to learn systems like this.
EDIT: As usual, after I finally decide I've lost and posted on a support forum, I found
the solution, or at least a really good hint, while searching for information about something completely different. I'll excuse myself.