I had a case where I had to test whether the game was running online or not in my title screen. I have a simple check if anyone really needs it (it's the realization of The Pixie's GetFileURL approach). My use case was ASLEvent being called from a Javascript click event, where I wanted to abandon the title screen and move onto the game if the player clicked anywhere. It worked fine on the desktop, but in the online player, none of the text during that call would print out, and the game ended up in a strange state. Since it seemed such an edge case (who else is going to do that besides me?), I didn't bother filing a bug, and I wanted to get my game out, and even if I had filed a bug, who knew how it would be prioritized - would it even be fixed - or how long it would take to get fixed if it was deemed fixable and a priority? So... sometimes in the trenches, you have to work around issues.