I have done nothing to the layou. I just logged in online, started to create one room and went imediately to TEST for checking out the game.
The "responsive" means this:
Just like you can do with simple websites, Quest loads up so called jQuery "design" files together with Bootstrap.
Both together, in short, can handle this at the start of a game like this:
When the width of the screen is less than X, choose responsive layout.
Nowadays a lot of websites use this technique to avoid having to offer a mobile application for their service/prouduct.
So all that this "responsive" does is to check the width of your device/browser and change the properties of some of the elements.
In my case on my 11inch Chromebook: the menu and the panels just appear after i hit a "special-menu" button.
This way it is mobile friendly, but the point is that i do not want it to be mobile friendly in my case
Regardless of this, i just checked the web and somewhere it was stated that instead of using a semicolon on specifying the device-width,
Quest should use a comma. Yesterday night i checked my test-game again and it looks like Alex corrected this because now everything
looks like it should
Thanks a lot for your support and time!
Carlos