Silver wrote:Rather than have the script print a message you might want to get it to start a timer. Then set the timer for ten seconds or whatever then for the message to be printed. That way you give the impression that you arrive at the church and then the woman appears a short time after.
Then you have to script it so it doesn't happen each time you visit the church lol.
If you are creating a text adventure. go to timers at the bottom on the left, and click New, type a name. Tick the Start timer button, put in the duration (say 600 for 10 minutes) and in the script box, put in what you want to happen when the time runs out. Assuming the game finishes at that point, that is all you need to do.
Silver wrote:I am intrigued as to what the solution brings. Jay will have the answer.