not sure if this code (script) line works in GameBook:
http://docs.textadventures.co.uk/quest/ (site's main page)
http://docs.textadventures.co.uk/quest/ ... creen.htmlexample:
http://docs.textadventures.co.uk/quest/ ... /wait.htmlmsg ("What is your name?")
get input {
player.alias = result
msg ("Ah, so your name is " + player.alias + ".")
// without the 'wait' Script below, it would clear the screen way before you could ever read the outputted message above, lol.
wait {
ClearScreen
}
}
----
try to read the outputed message, using this:
without the 'wait' Script (hehe)
msg ("What is your name?")
get input {
player.alias = result
msg ("Ah, so your name is " + player.alias + ".")
ClearScreen
}
------
in GUI~Editor (for the Text Adventure version, anyways):
run as script -> add a script -> output -> ClearScreen