Hello people,
I made a short text adventure game and sent it to the Interactive Fiction Competition. I had it tested by a few people and they encountered no problem of the sort described below. Apparently, they all used desktop machines.
Now, I just received an email from one of the competition judges, who reports an error, when playing on android tablet. I ran to my iPad and encountered the same error: when the game begins, there is a brief text and then the player is prompted to press any key, with the classic "Continue..." Nevertheless, after that, the game gets more or less stuck, as there is one more "Continue..." that never appears, nor does the command line.
The game plays smoothly on desktop browsers. Does anyone know why there is such a problem with the tablets?
The game is here, as unlisted:
http://textadventures.co.uk/games/view/svn9olzfbewecwn3b0wjmq/one-night-stand. I also attach the game source file.
Please note that I have fiddled a little with the fonts, as well as added a couple of javascripts on the game's starting script. Would that be a problem? Or else, what?
Thanks,
G.