Global Values in a Gamebook

awsomethingy
Any way to have Global Values in a Gamebook? AKA: Visiting a certain page can effect a later page. Or visiting the same type of page can add a new option. Any way?

jaynabonne
You can use pages with script to set attributes on the game object or player object (for example). You can use the text processor to output text conditionally based on those attributes or have script that does whatever you wish.

This topic is now closed. Topics are closed after 60 days of inactivity.

Support

Forums