jaynabonne wrote:It doesn't seem to be possible to use timers in Gamebook mode. There isn't a way to create one in the editor, and when I copied and pasted one from a standard game into my gamebook test, it just caused an error in Quest.
One option is to create a "gamebook-like" game in normal adventure mode. Then you'd have all the capabilities you're used to.
What are you trying to do? Perhaps there is another way to accomplish it.
The Pixie wrote:Timers are buggy in normal adventure mode too. It is scheduled to be addressed in version 5.5.1, but until then I would avoid them.