Translating a score into an event (Using the GUI)

scullison
Good morning (here in The States, anyway),

I'm using Quest to introduce programming to youth. We're trying, however, to make it so that, when a player achieves a certain score, the game ends. We would like to do this through the Windows interface, rather than by digging into the code directly. We expected that we could reference it the same way that we do health, using an "if" statement and "object attribute equals." No dice so far. Can anyone help?

Thanks,
Steve

scullison
Nevermind. I got it. Thanks though!

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