Well obviously, I'm new to Quest, but I've been loving it so far. Due to the nature of the game I'm making though, (which, in hindsight, was a big take on for a noob) I have to work around things to improve overall aesthetics, which is what the game thrives off of. My questions are as follows...
How do you display a room's description? And/or, how do you display an exit without using the room description format or relying on the player typing it in?
How, if at all possible, do you fade in text?
Can you center things like, images, typewriter text, lists and deciphering text?
What's the ideal size for an image that'll be used as a background?Any help would be greatly appreciated, guys!
(Also, if it helps, I'm using the Windows download.)
EDIT: A few more questions have come up over another night of programming.
Can you enable and disable the command bar for certain rooms? and can you have two sounds playing at once?