Attached is a little levity. Sort of fun (but, actually, not much). Just an experiment on my part, and not very text-adventure-ish. Sorry for not adding user control, but the timers are too erratic (interrupted by user input) and too coarse (granularity of a second) to make it acceptable.
Guess I should get back to my (ahem) *real* game...
(If anyone knows a better way to do numerically-indexed arrays, I'd love to hear about it. I may have need for them in the future.)