Also, wondering if there is any game which I could download where I can still 'open for editing' where I can see how another made their introduction to wait and overall learn how they made their game.
game.displayroomdescriptiononstart = false
<object name="intro">
<inherit name="editor_room" />
<usedefaultprefix type="boolean">false</usedefaultprefix>
<description type="string"></description>
<descprefix type="string"></descprefix>
<alias>Introducing...</alias>
<objectslistprefix type="string"></objectslistprefix>
<enter type="script"><![CDATA[
SetObjectFlagOn (wallet, "scenery")
SetObjectFlagOn (smartphone, "scenery")
SetFontSize (30)
PrintCentered ("Mallcrawler<br/><br/><br/>")
SetFontSize (12)
wait {
msg ("Welcome to the Reeshman Mall! This two-level structure boasts many fine retailers and restaurants, as well as some of the most luxurious decor one could ever find in a shopping mall. Anything you could possibly want can be found here at Reeshman Mall. We've got boutiques, jewelry stores, electronics, household wares, bookstores, fine dining, everything under the sun is right here! Relax by the beautiful Ivy Dream fountain in our Central Plaza, or treat yourself to a day at the spa. At Reeshman Mall, shopping is more than an excursion. It's an experience!<br/>")
wait {
msg ("Now, some of you may have heard of the urban legend surrounding this beautiful shopping mall. The story goes that Reeshman Mall is haunted by ghostly shoppers who appear just after the doors close at the end of the business day. Anyone caught inside the mall during this time will be whisked away to join the ghosts, or at least that's what the story says. While it's true that some mallcrawlers have disappeared over the past few months, it would be ridiculous to think that they all became victims of this urban legend.<br/>")
wait {
msg ("Then again, even if someone went into the Reeshman Mall to debunk this myth, no one's ever come back to say different....")
wait {
ClearScreen
MoveObject (player, frontentrance)
}
}
}
}
]]></enter>
<object name="player">
<inherit name="defaultplayer" />
</object>
</object>