I'm having a problem with a container. I've got a container called cessna. I have container checked under container tab. Container proerties.
open - play "lost_planeDoorOpen.mp3" close - (not allowed) add - (not allowed) remove - allowed list - displayed list empty - displayed: "there's nothing useful inside" list closed - displayed: "try opening the door first"
I've also created an item in the same room called knife. under the set up tab I have parrent set as cessna. The problem is when I run the game. Go to where the cessna is, type look cessna I get "The plane looked to be mangled quite badly, and Jake was unsure if there were useful items inside, or not. Try opening the door first."
After typing open door it plays the sound effect, but when I type look cessna I get...
"The plane looked to be mangled quite badly, and Jake was unsure if there were useful items inside, or not. Try opening the door first."
It's the same message, lol...what could be wrong?
Alex
29 Jun 2010 22:33
When you specify a script for "open", the object will not be opened automatically. So you just need to add the "open" command after your "play MP3" script - select the "Objects" category, then "Open an object".